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CFG`uri

 
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Autor Mesaj
NaTure
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NaTure

Data inscrierii: 05/Sep/2006
Mesaje: 49

MesajTrimis: 19/02/2007 16:07    Titlul subiectului: CFG`uri Raspunde cu citat (quote)

Daca stiti cfg`uri va rog sa le postati aici. Am sa va postez cfg meu este foarte foarte bun ( pentru mine ). Dati copy si paste pe urmatoarele lucruri , faceti un fisier cfg si puneti tot ce este mai jos in fisieru cfg , mentionez sa nu puneti aceste lucruri in .txt , .worpad etc ...


// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall

<--- BinD ` s --->

bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+attack2"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "stopsound"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "sw2"
bind "F7" "slowmotion"
bind "F8" "pauser"
bind "F9" "fastforward"
bind "F10" "fw2"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+bhop"

alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"


bind "UPARROW""deagle: defuser; secammo; vesthelm; vest"
bind "DOWNARROW" "famas; galil; defuser; primammo; vesthelm; vest"
bind "LEFTARROW" "awp; defuser; primammo; vesthelm; vest"
bind "RIGHTARROW" "ak47; m4a1; defuser; primammo; vesthelm; vest"

<--- Config ` s --->

-> cl_

_cl_autowepswitch "0"
cl_allowdownload "1"
cl_allowupload "0"
cl_backspeed "400"
cl_cmdbackup "60"
cl_cmdrate "101"
cl_corpsestay "180"
cl_crosshair_color "500 500 500""
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "768"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "0"
cl_shadows "0"
cl_timeout "1337"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
-> gl_

gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "1"
gl_overbright "2"
gl_polyoffset "4"

-> s_

s_a3d "0"
s_automax_distance "60"
s_automin_distance "1"
s_bloat "2"
s_distance "99"
s_doppler "0"
s_eax "0"
s_leafnum "0"
s_max_distance "1500"
s_min_distance "4"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "3.5"
s_refgain "0.35"
s_rolloff "1"
s_verbwet "0"

-> hud_

hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"

-> m_

m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"

-> net_

net_graph "4"
net_graphpos "1"
net_scale "5"

-> r_

r_bmodelhighfrac "5.0"
r_detailtextures "0"

-> spec_

spec_autodirector_internal "0"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"

-> voice_

voice_enable "1"
voice_forcemicrecord "0"
voice_modenable "1"
voice_scale "2"
volume "0.3"

-> Graphics & Volume <-

hisound "1"
hpk_maxsize "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300"
sensitivity "2.3"
skin ""
suitvolume "0.9"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "999"
viewsize "120"
volume "0.3"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
+mlook
+jlook
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "0.000000"
bottomcolor "3"
brightness "3.03"
con_color "255 180 30"
console "1"
crosshair "1"
fastsprites "0"
fps_max "120.1"
fps_modem "120.1"
gamma "3"

alias "dslow" "rate 2500;cl_updaterate 10;cl_cmdrate 10;ex_interp 0.100; echo d slow speed"
alias "vslow" "rate 3500;cl_updaterate 13;cl_cmdrate 13;ex_interp 0.077; echo very slow speed"
alias "slow" "rate 5000;cl_updaterate 15;cl_cmdrate 15;ex_interp 0.068; echo slow speed"
alias "norm" "rate 7500;cl_updaterate 20;cl_cmdrate 30;ex_interp 0.050; echo natural speed"
alias "fast" "rate 9999;cl_updaterate 30;cl_cmdrate 40;ex_interp 0.034; echo fast speed"
alias "vfast" "rate 20000;cl_updaterate 60;cl_cmdrate 60;ex_interp 0.017; echo wtf speed :P"
alias "lfast" "rate 20000;cl_updaterate 100;cl_cmdrate 100;ex_interp 0.010; echo LAN speed"
alias "rates" "rate;cl_updaterate;cl_cmdrate;ex_interp"
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